Reverted Objects LOD slider max value to 2 and fixed presets values for the Trees LOD slider according to the new maximum

This commit is contained in:
Salvatore La Bua
2013-09-22 22:33:09 +02:00
parent da942d4968
commit 083d569e35
7 changed files with 13 additions and 13 deletions

View File

@@ -87,7 +87,7 @@
<slider bottom_delta="-18" control_name="RenderGlowResolutionPow" decimal_digits="0" height="16" increment="1" initial_val="8" label="Post Process Quality:" label_width="101" max_val="9" min_val="8" name="RenderPostProcess" show_text="false" width="226"/>
<text bottom_delta="4" height="12" left="444" name="PostProcessText">Low</text>
<text bottom_delta="-25" height="12" left="215" name="MeshDetailText">Level of Detail:</text>
<slider bottom_delta="-22" control_name="RenderVolumeLODFactor" height="16" increment="0.09375" label=" Objects:" label_width="79" max_val="4" min_val="0.5" name="ObjectMeshDetail" show_text="false" width="223"/>
<slider bottom_delta="-22" control_name="RenderVolumeLODFactor" height="16" increment="0.09375" label=" Objects:" label_width="79" max_val="2" min_val="0.5" name="ObjectMeshDetail" show_text="false" width="223"/>
<slider bottom_delta="-18" control_name="RenderFlexTimeFactor" height="16" increment="0.1" label=" Flexiprims:" label_width="79" max_val="1" min_val="0" name="FlexibleMeshDetail" show_text="false" width="223"/>
<slider bottom_delta="-18" control_name="RenderTreeLODFactor" height="16" increment="0.125" label=" Trees:" label_width="79" max_val="2" min_val="0" name="TreeMeshDetail" show_text="false" width="223"/>
<slider bottom_delta="-18" control_name="RenderAvatarLODFactor" height="16" increment="0.125" label=" Avatars:" label_width="79" max_val="1" min_val="0" name="AvatarMeshDetail" show_text="false" width="223"/>