Make gcc happier.
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@@ -298,7 +298,7 @@ void LLSkyTex::create(const F32 brightness)
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void LLSkyTex::createGLImage(S32 which)
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{
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mTexture[which]->createGLTexture(0, mImageRaw[which], LLImageGL::GLTextureName(), TRUE, LLGLTexture::LOCAL);
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mTexture[which]->createGLTexture(0, mImageRaw[which], nullptr, TRUE, LLGLTexture::LOCAL);
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mTexture[which]->setAddressMode(LLTexUnit::TAM_CLAMP);
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}
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