Aurora-Sim is now WhiteCore
Minor Alchemy merge in removing llvlmanager, indra_constants no longer has *_LAYER_CODE
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@@ -140,19 +140,6 @@ const U32 DEFAULT_CGI_SERVICES_PORT = 12045;
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// on a single host for map tile generation. JC
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const U32 DEFAULT_MAPSERVER_PORT = 12124;
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const char LAND_LAYER_CODE = 'L';
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const char WATER_LAYER_CODE = 'W';
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const char WIND_LAYER_CODE = '7';
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const char CLOUD_LAYER_CODE = '8';
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// <FS:CR> Aurora Sim
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// Extended land layer for Aurora Sim
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const char AURORA_LAND_LAYER_CODE = 'M';
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const char AURORA_WATER_LAYER_CODE = 'X';
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const char AURORA_WIND_LAYER_CODE = '9';
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const char AURORA_CLOUD_LAYER_CODE = ':';
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// </FS:CR> Aurora Sim
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enum ETerrainBrushType
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{
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// the valid brush numbers cannot be reordered, because they
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