diff --git a/server.py b/server.py index 84f0a44..bd04b85 100755 --- a/server.py +++ b/server.py @@ -331,10 +331,10 @@ class ServerList: points = server["clients"] / 4 # Penalize highly loaded servers to improve player distribution. - # Note: This doesn't just make more than 90% of max players stop + # Note: This doesn't just make more than 80% of max players stop # increasing your points, it can actually reduce your points # if you have guests. - cap = int(server["clients_max"] * 0.90) + cap = int(server["clients_max"] * 0.80) if server["clients"] > cap: points -= server["clients"] - cap