Persist servers in separate database
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45
server_list/config.py
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45
server_list/config.py
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from datetime import timedelta
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from glob import glob
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# Enables detailed tracebacks and an interactive Python console on errors.
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# Never use in production!
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DEBUG = False
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# Amount of time, in seconds, after which servers are removed from the list
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# if they haven't updated their listings. Note: By default Minetest servers
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# only announce once every 5 minutes, so this should be more than 300.
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PURGE_TIME = timedelta(minutes=6)
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# List of banned IP addresses for announce
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# e.g. ['2620:101::44']
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BANNED_IPS = []
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# List of banned servers as host/port pairs
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# e.g. ['1.2.3.4/30000', 'lowercase.hostname', 'lowercase.hostname/30001']
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BANNED_SERVERS = []
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# Creates server entries if a server sends an 'update' and there is no entry yet.
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# This should only be used to populate the server list after list.json was deleted.
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# This WILL cause problems such as mapgen, mods and privilege information missing from the list
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ALLOW_UPDATE_WITHOUT_OLD = False
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# Database to use to store persistent server information
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SQLALCHEMY_DATABASE_URI = "sqlite:///server_list.sqlite"
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# How strongly past player counts are weighted into the popularity
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# over the current player count.
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POPULARITY_FACTOR = 0.9
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# Message broker to forward messages from web server to worker threads
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# Redis and RabbitMQ are good options.
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#CELERY_BROKER_URL = "redis://localhost/0"
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# Maximum number of clients before a server will be considered heavily loaded
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# and down-weighted to improve player distribution.
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CLIENT_LIMIT = 32
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# MaxMind GeoIP database.
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# You can download a copy from https://db-ip.com/db/download/ip-to-country-lite
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mmdbs = glob("dbip-country-lite-*.mmdb")
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if mmdbs:
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MAXMIND_DB = mmdbs[0]
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