* Provide tool and digger to get_node_drops
This gives games/mods the ability to modify node drops depending on item
and/or player metadata without overriding node_dig or other workarounds.
* Copy wielded item to prevent modification in get_node_drops
* Also pass node pos to get_node_drops
Allowing properties of the node and its surroundings to affect node drops.
* Copy pos to prevent modification in get_node_drops
Co-authored-by: Lars Müller <34514239+appgurueu@users.noreply.github.com>
* Don't pass empty item stack to get_node_drops if wielded is nil
---------
Co-authored-by: sfan5 <sfan5@live.de>
Co-authored-by: Lars Müller <34514239+appgurueu@users.noreply.github.com>