79 lines
2.0 KiB
C++
79 lines
2.0 KiB
C++
// Luanti
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// SPDX-License-Identifier: LGPL-2.1-or-later
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// Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
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#include "cpp_api/s_mainmenu.h"
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#include "cpp_api/s_internal.h"
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#include "common/c_converter.h"
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void ScriptApiMainMenu::setMainMenuData(const MainMenuDataForScript *data)
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{
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SCRIPTAPI_PRECHECKHEADER
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lua_getglobal(L, "gamedata");
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int gamedata_idx = lua_gettop(L);
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lua_pushstring(L, "errormessage");
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if (!data->errormessage.empty()) {
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lua_pushstring(L, data->errormessage.c_str());
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} else {
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lua_pushnil(L);
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}
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lua_settable(L, gamedata_idx);
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setboolfield(L, gamedata_idx, "reconnect_requested", data->reconnect_requested);
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lua_pop(L, 1);
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}
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void ScriptApiMainMenu::handleMainMenuEvent(const std::string &text)
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{
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SCRIPTAPI_PRECHECKHEADER
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int error_handler = PUSH_ERROR_HANDLER(L);
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// Get handler function
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lua_getglobal(L, "core");
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lua_getfield(L, -1, "event_handler");
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lua_remove(L, -2); // Remove core
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if (lua_isnil(L, -1)) {
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lua_pop(L, 1); // Pop event_handler
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return;
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}
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luaL_checktype(L, -1, LUA_TFUNCTION);
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// Call it
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lua_pushstring(L, text.c_str());
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PCALL_RES(lua_pcall(L, 1, 0, error_handler));
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lua_pop(L, 1); // Pop error handler
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}
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void ScriptApiMainMenu::handleMainMenuButtons(const StringMap &fields)
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{
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SCRIPTAPI_PRECHECKHEADER
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int error_handler = PUSH_ERROR_HANDLER(L);
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// Get handler function
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lua_getglobal(L, "core");
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lua_getfield(L, -1, "button_handler");
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lua_remove(L, -2); // Remove core
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if (lua_isnil(L, -1)) {
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lua_pop(L, 1); // Pop button handler
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return;
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}
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luaL_checktype(L, -1, LUA_TFUNCTION);
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// Convert fields to a Lua table
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lua_newtable(L);
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StringMap::const_iterator it;
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for (it = fields.begin(); it != fields.end(); ++it) {
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const std::string &name = it->first;
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const std::string &value = it->second;
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lua_pushstring(L, name.c_str());
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lua_pushlstring(L, value.c_str(), value.size());
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lua_settable(L, -3);
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}
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// Call it
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PCALL_RES(lua_pcall(L, 1, 0, error_handler));
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lua_pop(L, 1); // Pop error handler
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}
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