Files
luanti/src/database/database-postgresql.h

193 lines
5.4 KiB
C++

// Luanti
// SPDX-License-Identifier: LGPL-2.1-or-later
// Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
#pragma once
#include <string>
#include <libpq-fe.h>
#include "database.h"
#include "util/basic_macros.h"
// Template class for PostgreSQL based data storage
class Database_PostgreSQL : public Database
{
public:
Database_PostgreSQL(const std::string &connect_string, const char *type);
~Database_PostgreSQL();
void beginSave() override;
void endSave() override;
void rollback();
bool initialized() const override;
void verifyDatabase() override;
protected:
// Conversion helpers
inline int pg_to_int(PGresult *res, int row, int col)
{
return atoi(PQgetvalue(res, row, col));
}
inline u32 pg_to_uint(PGresult *res, int row, int col)
{
return (u32) atoi(PQgetvalue(res, row, col));
}
inline float pg_to_float(PGresult *res, int row, int col)
{
return (float) atof(PQgetvalue(res, row, col));
}
inline v3s16 pg_to_v3s16(PGresult *res, int row, int col)
{
return v3s16(
pg_to_int(res, row, col),
pg_to_int(res, row, col + 1),
pg_to_int(res, row, col + 2)
);
}
inline std::string pg_to_string(PGresult *res, int row, int col)
{
return std::string(PQgetvalue(res, row, col), PQgetlength(res, row, col));
}
inline PGresult *execPrepared(const char *stmtName, const int paramsNumber,
const void **params,
const int *paramsLengths = NULL, const int *paramsFormats = NULL,
bool clear = true, bool nobinary = true)
{
return checkResults(PQexecPrepared(m_conn, stmtName, paramsNumber,
(const char* const*) params, paramsLengths, paramsFormats,
nobinary ? 1 : 0), clear);
}
inline PGresult *execPrepared(const char *stmtName, const int paramsNumber,
const char **params, bool clear = true, bool nobinary = true)
{
return execPrepared(stmtName, paramsNumber,
(const void **)params, NULL, NULL, clear, nobinary);
}
void createTableIfNotExists(const std::string &table_name, const std::string &definition);
// Database initialization
void connectToDatabase();
virtual void createDatabase() = 0;
virtual void initStatements() = 0;
inline void prepareStatement(const std::string &name, const std::string &sql)
{
checkResults(PQprepare(m_conn, name.c_str(), sql.c_str(), 0, NULL));
}
int getPGVersion() const { return m_pgversion; }
private:
// Database connectivity checks
void ping();
// Database usage
PGresult *checkResults(PGresult *res, bool clear = true);
// Attributes
std::string m_connect_string;
PGconn *m_conn = nullptr;
int m_pgversion = 0;
};
// Not sure why why we have to do this. can't C++ figure it out on its own?
#define PARENT_CLASS_FUNCS \
void beginSave() { Database_PostgreSQL::beginSave(); } \
void endSave() { Database_PostgreSQL::endSave(); } \
void verifyDatabase() { Database_PostgreSQL::verifyDatabase(); }
class MapDatabasePostgreSQL : private Database_PostgreSQL, public MapDatabase
{
public:
MapDatabasePostgreSQL(const std::string &connect_string);
virtual ~MapDatabasePostgreSQL() = default;
bool saveBlock(const v3s16 &pos, std::string_view data);
void loadBlock(const v3s16 &pos, std::string *block);
bool deleteBlock(const v3s16 &pos);
void listAllLoadableBlocks(std::vector<v3s16> &dst);
PARENT_CLASS_FUNCS
protected:
virtual void createDatabase();
virtual void initStatements();
};
class PlayerDatabasePostgreSQL : private Database_PostgreSQL, public PlayerDatabase
{
public:
PlayerDatabasePostgreSQL(const std::string &connect_string);
virtual ~PlayerDatabasePostgreSQL() = default;
void savePlayer(RemotePlayer *player);
bool loadPlayer(RemotePlayer *player, PlayerSAO *sao);
bool removePlayer(const std::string &name);
void listPlayers(std::vector<std::string> &res);
PARENT_CLASS_FUNCS
protected:
virtual void createDatabase();
virtual void initStatements();
private:
bool playerDataExists(const std::string &playername);
};
class AuthDatabasePostgreSQL : private Database_PostgreSQL, public AuthDatabase
{
public:
AuthDatabasePostgreSQL(const std::string &connect_string);
virtual ~AuthDatabasePostgreSQL() = default;
virtual bool getAuth(const std::string &name, AuthEntry &res);
virtual bool saveAuth(const AuthEntry &authEntry);
virtual bool createAuth(AuthEntry &authEntry);
virtual bool deleteAuth(const std::string &name);
virtual void listNames(std::vector<std::string> &res);
virtual void reload();
PARENT_CLASS_FUNCS
protected:
virtual void createDatabase();
virtual void initStatements();
private:
virtual void writePrivileges(const AuthEntry &authEntry);
};
class ModStorageDatabasePostgreSQL : private Database_PostgreSQL, public ModStorageDatabase
{
public:
ModStorageDatabasePostgreSQL(const std::string &connect_string);
~ModStorageDatabasePostgreSQL() = default;
void getModEntries(const std::string &modname, StringMap *storage);
void getModKeys(const std::string &modname, std::vector<std::string> *storage);
bool getModEntry(const std::string &modname, const std::string &key, std::string *value);
bool hasModEntry(const std::string &modname, const std::string &key);
bool setModEntry(const std::string &modname,
const std::string &key, std::string_view value);
bool removeModEntry(const std::string &modname, const std::string &key);
bool removeModEntries(const std::string &modname);
void listMods(std::vector<std::string> *res);
PARENT_CLASS_FUNCS
protected:
virtual void createDatabase();
virtual void initStatements();
};
#undef PARENT_CLASS_FUNCS