Files
luanti/textures/base/pack/minimap_overlay_round.png
Auke Kok 3b43e7e87c Minimap: revert change from RGBA to Indexed
@kilbith spotted correctly that I had accidentally removed the
"soft" edging on the minimap overlay by converting it from RGBA
to Indexed, which killed the transparent pixels on the edging.
2016-04-11 00:24:01 -04:00

22 KiB
512x512px

/Triplehx3/luanti/raw/commit/64599a493cfb3fbbee94de7ef5780a380fa41699/textures/base/pack/minimap_overlay_round.png