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21035bf5d4e586a93bc282b09c8cb43f3653e1f6
luanti/client/shaders
History
x2048 c09a3a52ac Add antialiasing filters (FXAA, SSAA) (#13253)
2023-06-28 05:30:08 +02:00
..
3d_interlaced_merge
Use vec4 for varTexCoord in interlaced shader (#11004)
2021-03-01 13:37:32 +01:00
bloom_downsample
Improve bloom effect (#12916)
2022-11-02 09:09:48 +01:00
bloom_upsample
Improve bloom effect (#12916)
2022-11-02 09:09:48 +01:00
blur_h
Improve bloom effect (#12916)
2022-11-02 09:09:48 +01:00
blur_v
Improve bloom effect (#12916)
2022-11-02 09:09:48 +01:00
default_shader
Implement rendering pipeline and post-processing (#12465)
2022-09-06 08:25:18 +02:00
extract_bloom
Fix no color values on bloom texture (#13197)
2023-02-10 21:04:37 +01:00
fxaa
Add antialiasing filters (FXAA, SSAA) (#13253)
2023-06-28 05:30:08 +02:00
minimap_shader
Fix swapped vertex colors on GLES2
2021-05-11 21:15:39 +02:00
nodes_shader
Remove trailing whitespace (#13505)
2023-05-18 20:34:18 +02:00
object_shader
Remove trailing whitespace (#13505)
2023-05-18 20:34:18 +02:00
second_stage
Add antialiasing filters (FXAA, SSAA) (#13253)
2023-06-28 05:30:08 +02:00
selection_shader
Implement rendering pipeline and post-processing (#12465)
2022-09-06 08:25:18 +02:00
shadow_shaders
Implement shadow offsets for the new SM distortion function (#12191)
2022-04-14 22:49:30 +02:00
stars_shader
Sky: support GLES2
2020-11-26 12:49:10 -08:00
update_exposure
Add dynamic exposure correction (#12959)
2023-01-06 22:33:25 +01:00
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