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112c0719cde3dadf19e5cdfdff5707bc98840e39
luanti/client/shaders
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sfan5 d6da80fe24 Fix vertex color on OpenGL 3
closes #14985
2024-09-28 12:09:58 +02:00
..
3d_interlaced_merge
…
bloom_downsample
Improve bloom effect (#12916)
2022-11-02 09:09:48 +01:00
bloom_upsample
Improve bloom effect (#12916)
2022-11-02 09:09:48 +01:00
blur_h
Support OpenGL 3 (#13321)
2024-01-16 21:09:18 +01:00
blur_v
Support OpenGL 3 (#13321)
2024-01-16 21:09:18 +01:00
cloud_shader
Fix vertex color on OpenGL 3
2024-09-28 12:09:58 +02:00
default_shader
Fix vertex color on OpenGL 3
2024-09-28 12:09:58 +02:00
extract_bloom
Make volumetric light effect strength server controllable
2023-12-21 16:21:01 -08:00
fxaa
Fix whitespaces
2024-08-17 21:02:54 +02:00
Irrlicht
Remove dead code in COpenGL3MaterialBaseCB
2024-09-16 23:12:52 +02:00
minimap_shader
Fix vertex color on OpenGL 3
2024-09-28 12:09:58 +02:00
nodes_shader
Fix vertex color on OpenGL 3
2024-09-28 12:09:58 +02:00
object_shader
Fix vertex color on OpenGL 3
2024-09-28 12:09:58 +02:00
second_stage
Fix artifacts with bloom + tonemapping on ogles2 (#14688)
2024-05-23 20:36:13 +02:00
selection_shader
Fix vertex color on OpenGL 3
2024-09-28 12:09:58 +02:00
shadow_shaders
…
stars_shader
Drop fixed pipeline lighting stuff (#15165)
2024-09-18 12:18:28 +02:00
update_exposure
Add dynamic exposure correction (#12959)
2023-01-06 22:33:25 +01:00
volumetric_light
Visual Effects Vol. 1 (#14610)
2024-09-24 11:14:27 -07:00
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