Optimize headers (part 2) (#6272)
* Optimize headers (part 2) * less debug.h in headers * less remoteplayer.h for everybody * Cleanup (part 2) * camera.h: mesh.h * mapgen.h: mapnode.h * serverenvironment.h: mapblock.h * nodedef.h: shader.h
This commit is contained in:
@@ -33,7 +33,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
#include <netinet/in.h>
|
||||
#endif
|
||||
|
||||
#include "log.h"
|
||||
#include "debug.h"
|
||||
#include "exceptions.h"
|
||||
#include "settings.h"
|
||||
#include "content_sao.h"
|
||||
|
||||
Reference in New Issue
Block a user