Optimize headers (part 2) (#6272)
* Optimize headers (part 2) * less debug.h in headers * less remoteplayer.h for everybody * Cleanup (part 2) * camera.h: mesh.h * mapgen.h: mapnode.h * serverenvironment.h: mapblock.h * nodedef.h: shader.h
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@@ -30,7 +30,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "noise.h" // easeCurve
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#include "sound.h"
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#include "event.h"
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#include "profiler.h"
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#include "nodedef.h"
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#include "util/numeric.h"
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#include "constants.h"
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#include "fontengine.h"
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