Add wallmounted support for plantlike and plantlike_rooted nodes (#11379)
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@@ -146,7 +146,7 @@ class MapblockMeshGenerator
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void drawPlantlikeQuad(float rotation, float quad_offset = 0,
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bool offset_top_only = false);
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void drawPlantlike();
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void drawPlantlike(bool is_rooted = false);
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// firelike-specific
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void drawFirelikeQuad(float rotation, float opening_angle,
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