In-game settings menu using separate Lua environment (#15614)
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17
src/script/lua_api/l_pause_menu.h
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17
src/script/lua_api/l_pause_menu.h
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// Luanti
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// SPDX-License-Identifier: LGPL-2.1-or-later
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// Copyright (C) 2025 grorp
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#pragma once
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#include "l_base.h"
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class ModApiPauseMenu: public ModApiBase
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{
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private:
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static int l_show_keys_menu(lua_State *L);
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static int l_show_touchscreen_layout(lua_State *L);
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public:
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static void Initialize(lua_State *L, int top);
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};
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