In-game settings menu using separate Lua environment (#15614)

This commit is contained in:
grorp
2025-01-19 13:07:04 -05:00
committed by GitHub
parent 3cb07d5fb6
commit eeb6cab4c4
48 changed files with 652 additions and 290 deletions

View File

@@ -0,0 +1,17 @@
// Luanti
// SPDX-License-Identifier: LGPL-2.1-or-later
// Copyright (C) 2025 grorp
#pragma once
#include "l_base.h"
class ModApiPauseMenu: public ModApiBase
{
private:
static int l_show_keys_menu(lua_State *L);
static int l_show_touchscreen_layout(lua_State *L);
public:
static void Initialize(lua_State *L, int top);
};