In-game settings menu using separate Lua environment (#15614)
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@@ -33,9 +33,6 @@ class ModApiClient : public ModApiBase
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// get_player_names()
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static int l_get_player_names(lua_State *L);
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// show_formspec(name, formspec)
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static int l_show_formspec(lua_State *L);
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// disconnect()
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static int l_disconnect(lua_State *L);
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