Clean up threading
* Rename everything.
* Strip J prefix.
* Change UpperCamelCase functions to lowerCamelCase.
* Remove global (!) semaphore count mutex on OSX.
* Remove semaphore count getter (unused, unsafe, depended on internal
API functions on Windows, and used a hack on OSX).
* Add `Atomic<type>`.
* Make `Thread` handle thread names.
* Add support for C++11 multi-threading.
* Combine pthread and win32 sources.
* Remove `ThreadStarted` (unused, unneeded).
* Move some includes from the headers to the sources.
* Move all of `Event` into its header (allows inlining with no new includes).
* Make `Event` use `Semaphore` (except on Windows).
* Move some porting functions into `Thread`.
* Integrate logging with `Thread`.
* Add threading test.
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@@ -34,7 +34,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "debug.h" // assert()
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class LockChecker {
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public:
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LockChecker(bool* variable) {
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LockChecker(bool *variable) {
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assert(*variable == false);
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m_variable = variable;
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@@ -44,7 +44,7 @@ class LockChecker {
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*m_variable = false;
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}
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private:
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bool* m_variable;
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bool *m_variable;
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};
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#define SCRIPTAPI_LOCK_CHECK LockChecker(&(this->m_locked))
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@@ -53,7 +53,7 @@ bool* m_variable;
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#endif
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#define SCRIPTAPI_PRECHECKHEADER \
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JMutexAutoLock(this->m_luastackmutex); \
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MutexAutoLock(this->m_luastackmutex); \
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SCRIPTAPI_LOCK_CHECK; \
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realityCheck(); \
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lua_State *L = getStack(); \
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