Clean up threading
* Rename everything.
* Strip J prefix.
* Change UpperCamelCase functions to lowerCamelCase.
* Remove global (!) semaphore count mutex on OSX.
* Remove semaphore count getter (unused, unsafe, depended on internal
API functions on Windows, and used a hack on OSX).
* Add `Atomic<type>`.
* Make `Thread` handle thread names.
* Add support for C++11 multi-threading.
* Combine pthread and win32 sources.
* Remove `ThreadStarted` (unused, unneeded).
* Move some includes from the headers to the sources.
* Move all of `Event` into its header (allows inlining with no new includes).
* Make `Event` use `Semaphore` (except on Windows).
* Move some porting functions into `Thread`.
* Integrate logging with `Thread`.
* Add threading test.
This commit is contained in:
@@ -651,14 +651,14 @@ void ClientLauncher::speed_tests()
|
||||
infostream << "Around 5000/ms should do well here." << std::endl;
|
||||
TimeTaker timer("Testing mutex speed");
|
||||
|
||||
JMutex m;
|
||||
Mutex m;
|
||||
u32 n = 0;
|
||||
u32 i = 0;
|
||||
do {
|
||||
n += 10000;
|
||||
for (; i < n; i++) {
|
||||
m.Lock();
|
||||
m.Unlock();
|
||||
m.lock();
|
||||
m.unlock();
|
||||
}
|
||||
}
|
||||
// Do at least 10ms
|
||||
|
||||
Reference in New Issue
Block a user