Fix multicaller support in RequestQueue

This commit is contained in:
sapier
2013-11-13 21:46:14 +01:00
committed by kwolekr
parent d419e4cbb6
commit dc407e219f
4 changed files with 44 additions and 43 deletions

View File

@@ -546,13 +546,7 @@ void ShaderSource::processQueue()
<<"name=\""<<request.key<<"\""
<<std::endl;*/
GetResult<std::string, u32, u8, u8>
result;
result.key = request.key;
result.callers = request.callers;
result.item = getShaderIdDirect(request.key);
request.dest->push_back(result);
m_get_shader_queue.pushResult(request,getShaderIdDirect(request.key));
}
}