Added MaterialItem conversion from old content type namespace to new
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@@ -150,7 +150,7 @@ void init_mapnode()
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continue;
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ContentFeatures *f = &g_content_features[i];
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f->setAllTextures("unknown_block.png");
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f->dug_item = std::string("MaterialItem ")+itos(i)+" 1";
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f->dug_item = std::string("MaterialItem2 ")+itos(i)+" 1";
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}
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/*
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