Simplify TOSERVER_INIT and TOCLIENT_HELLO

- Network compression support was never added.
- Client hasn't used the returned playername since at least 0.4-stable.
This commit is contained in:
red-001
2024-09-02 20:50:43 +01:00
committed by GitHub
parent 2bc9dc54ff
commit d5d8fb629b
5 changed files with 13 additions and 39 deletions

View File

@@ -321,9 +321,6 @@ class RemoteClient
void setPendingSerializationVersion(u8 version)
{ m_pending_serialization_version = version; }
void setDeployedCompressionMode(u16 byteFlag)
{ m_deployed_compression = byteFlag; }
void confirmSerializationVersion()
{ serialization_version = m_pending_serialization_version; }
@@ -449,8 +446,6 @@ class RemoteClient
std::string m_full_version = "unknown";
u16 m_deployed_compression = 0;
/*
time this client was created
*/