Recalculate normals for cached meshes.

Check if mesh is here before adding to meshcollector.

Fix deleting the meshes.
This commit is contained in:
RealBadAngel
2014-10-21 05:12:15 +02:00
parent 9029a34cc6
commit d221917170
7 changed files with 44 additions and 17 deletions

View File

@@ -290,7 +290,8 @@ class Server : public con::PeerHandler, public MapEventReceiver,
virtual ISoundManager* getSoundManager();
virtual MtEventManager* getEventManager();
virtual IRollbackReportSink* getRollbackReportSink();
virtual scene::ISceneManager* getSceneManager();
IWritableItemDefManager* getWritableItemDefManager();
IWritableNodeDefManager* getWritableNodeDefManager();
IWritableCraftDefManager* getWritableCraftDefManager();