Add set_breath and get_breath to lua API.
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@@ -306,6 +306,7 @@ class Client : public con::PeerHandler, public InventoryManager, public IGameDef
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void sendChangePassword(const std::wstring oldpassword,
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const std::wstring newpassword);
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void sendDamage(u8 damage);
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void sendBreath(u16 breath);
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void sendRespawn();
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ClientEnvironment& getEnv()
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