Properly and efficiently use split utility headers
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@@ -30,6 +30,8 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#endif
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#include "itemgroup.h"
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#include "sound.h" // SimpleSoundSpec
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#include "constants.h" // BS
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class IItemDefManager;
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class ITextureSource;
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class IGameDef;
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