LuaVoxelManip: Remove blank allocator
This commit is contained in:
@@ -189,7 +189,7 @@ class Map /*: public NodeContainer*/
|
||||
MapBlock * getBlockNoCreateNoEx(v3s16 p);
|
||||
|
||||
/* Server overrides */
|
||||
virtual MapBlock * emergeBlock(v3s16 p, bool allow_generate=true)
|
||||
virtual MapBlock * emergeBlock(v3s16 p, bool create_blank=true)
|
||||
{ return getBlockNoCreateNoEx(p); }
|
||||
|
||||
// Returns InvalidPositionException if not found
|
||||
@@ -550,8 +550,6 @@ class ManualMapVoxelManipulator : public VoxelManipulator
|
||||
void setMap(Map *map)
|
||||
{m_map = map;}
|
||||
|
||||
void initializeBlank(v3s16 pmin, v3s16 pmax);
|
||||
|
||||
void initialEmerge(v3s16 blockpos_min, v3s16 blockpos_max,
|
||||
bool load_if_inexistent = true);
|
||||
|
||||
|
||||
Reference in New Issue
Block a user