Put the internal sound definitions into a new sound namespace
This commit is contained in:
@@ -24,6 +24,8 @@ with this program; ifnot, write to the Free Software Foundation, Inc.,
|
||||
|
||||
#include "sound_singleton.h"
|
||||
|
||||
namespace sound {
|
||||
|
||||
bool SoundManagerSingleton::init()
|
||||
{
|
||||
if (!(m_device = unique_ptr_alcdevice(alcOpenDevice(nullptr)))) {
|
||||
@@ -67,3 +69,5 @@ SoundManagerSingleton::~SoundManagerSingleton()
|
||||
{
|
||||
infostream << "Audio: Global Deinitialized." << std::endl;
|
||||
}
|
||||
|
||||
} // namespace sound
|
||||
|
||||
Reference in New Issue
Block a user