Allow modifying movement speed, jump height and gravity per-player via the Lua API.
This commit is contained in:
@@ -2057,7 +2057,7 @@ void ClientEnvironment::step(float dtime)
|
||||
// Gravity
|
||||
v3f speed = lplayer->getSpeed();
|
||||
if(lplayer->in_liquid == false)
|
||||
speed.Y -= lplayer->movement_gravity * dtime_part * 2;
|
||||
speed.Y -= lplayer->movement_gravity * lplayer->physics_override_gravity * dtime_part * 2;
|
||||
|
||||
// Liquid floating / sinking
|
||||
if(lplayer->in_liquid && !lplayer->swimming_vertical)
|
||||
|
||||
Reference in New Issue
Block a user