Fix some common SAO methods to not generate useless update packets
This commit is contained in:
@@ -103,5 +103,7 @@ class LuaEntitySAO : public UnitSAO
|
||||
v3f m_last_sent_rotation;
|
||||
float m_last_sent_position_timer = 0.0f;
|
||||
float m_last_sent_move_precision = 0.0f;
|
||||
std::string m_current_texture_modifier = "";
|
||||
|
||||
std::string m_texture_modifier;
|
||||
bool m_texture_modifier_sent = false;
|
||||
};
|
||||
|
||||
Reference in New Issue
Block a user