Add AreaStore data structure
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@@ -22,6 +22,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "log.h"
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#include "settings.h"
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#include "cpp_api/s_internal.h"
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#include "lua_api/l_areastore.h"
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#include "lua_api/l_base.h"
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#include "lua_api/l_craft.h"
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#include "lua_api/l_env.h"
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@@ -91,6 +92,7 @@ void GameScripting::InitializeModApi(lua_State *L, int top)
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// Register reference classes (userdata)
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InvRef::Register(L);
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LuaAreaStore::Register(L);
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LuaItemStack::Register(L);
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LuaPerlinNoise::Register(L);
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LuaPerlinNoiseMap::Register(L);
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