Add AreaStore data structure

This commit is contained in:
est31
2015-07-11 02:24:00 +02:00
parent 454a290370
commit c30a2d6854
15 changed files with 1263 additions and 0 deletions

View File

@@ -22,6 +22,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "log.h"
#include "settings.h"
#include "cpp_api/s_internal.h"
#include "lua_api/l_areastore.h"
#include "lua_api/l_base.h"
#include "lua_api/l_craft.h"
#include "lua_api/l_env.h"
@@ -91,6 +92,7 @@ void GameScripting::InitializeModApi(lua_State *L, int top)
// Register reference classes (userdata)
InvRef::Register(L);
LuaAreaStore::Register(L);
LuaItemStack::Register(L);
LuaPerlinNoise::Register(L);
LuaPerlinNoiseMap::Register(L);