Meshgen: Handle enable_water_reflections like smooth_lighting

This commit is contained in:
Desour
2025-01-07 15:36:45 +01:00
committed by DS
parent 9a60b83061
commit c0ce918d77
8 changed files with 13 additions and 19 deletions

View File

@@ -112,7 +112,6 @@ class MapblockMeshGenerator
f32 corner_levels[2][2];
};
LiquidData cur_liquid;
bool smooth_liquids = false;
void prepareLiquidNodeDrawing();
void getLiquidNeighborhood();