Implement vector and node conversion in Lua (#12609)

Co-authored-by: sfan5 <sfan5@live.de>
This commit is contained in:
Jude Melton-Houghton
2022-10-18 18:01:44 -04:00
committed by GitHub
parent 23e9f5db43
commit b38ffdec27
29 changed files with 191 additions and 167 deletions

View File

@@ -247,6 +247,7 @@ bool AsyncEngine::prepareEnvironment(lua_State* L, int top)
try {
script->loadMod(Server::getBuiltinLuaPath() + DIR_DELIM + "init.lua",
BUILTIN_MOD_NAME);
script->checkSetByBuiltin();
} catch (const ModError &e) {
errorstream << "Execution of async base environment failed: "
<< e.what() << std::endl;