Code style fixes.
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@@ -763,7 +763,7 @@ void MapgenBasic::generateBiomes()
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// If no stone surface detected in mapchunk column and a water surface
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// biome fallback exists, add it to the biomemap. This avoids water
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// surface decorations failing in deep water.
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if (biomemap[index] == BIOME_NONE && water_biome_index != 0)
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if (biomemap[index] == BIOME_NONE && water_biome_index != 0)
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biomemap[index] = water_biome_index;
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}
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}
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