Add name field to registered entities
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@@ -2652,6 +2652,10 @@ static int l_register_entity(lua_State *L)
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// Get registered object to top of stack
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lua_pushvalue(L, 2);
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// Set name field
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lua_pushvalue(L, 1);
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lua_setfield(L, -2, "name");
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// Set __index to point to itself
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lua_pushvalue(L, -1);
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