[CSM] Improve security for client-sided mods (#5100)
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@@ -41,8 +41,10 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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class ScriptApiSecurity : virtual public ScriptApiBase
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{
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public:
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int backupGlobals(lua_State *L);
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// Sets up security on the ScriptApi's Lua state
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void initializeSecurity();
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void initializeSecurityClient();
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// Checks if the Lua state has been secured
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static bool isSecure(lua_State *L);
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// Loads a file as Lua code safely (doesn't allow bytecode).
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