Leveled nodebox
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@@ -87,6 +87,10 @@ enum Rotation {
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#define LIQUID_INFINITY_MASK 0x80 //0b10000000
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// mask for param2, now as for liquid
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#define LEVELED_MASK 0x07
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#define LEVELED_MAX LEVELED_MASK
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/*
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This is the stuff what the whole world consists of.
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*/
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@@ -206,6 +210,9 @@ struct MapNode
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*/
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std::vector<aabb3f> getSelectionBoxes(INodeDefManager *nodemgr) const;
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/* Liquid helpers */
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u8 getLevel(INodeDefManager *nodemgr) const;
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/*
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Serialization functions
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*/
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