Clean up and tweak build system
* Combine client and server man pages.
* Update unit test options and available databases in man page.
* Add `--worldname` to man page.
* Fix a bunch of places where `"Minetest"` was used directly instead of `PROJECT_NAME`.
* Disable server build by default on all operating systems.
* Make `ENABLE_FREETYPE` not fail if FreeType isn't found.
* Enable LevelDB, Redis, and FreeType detection by default.
* Remove the `VERSION_PATCH_ORIG` hack.
* Add option to search for and use system JSONCPP.
* Remove broken LuaJIT version detection.
* Rename `DISABLE_LUAJIT` to `ENABLE_LUAJIT`.
* Rename `minetest_*` variables in `version.{h,cpp}` to `g_*`.
* Clean up style of CMake files.
This commit is contained in:
10
src/main.cpp
10
src/main.cpp
@@ -400,13 +400,11 @@ static void print_allowed_options(const OptionList &allowed_options)
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static void print_version()
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{
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#ifdef SERVER
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dstream << "minetestserver " << minetest_version_hash << std::endl;
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#else
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dstream << "Minetest " << minetest_version_hash << std::endl;
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dstream << PROJECT_NAME " " << g_version_hash << std::endl;
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#ifndef SERVER
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dstream << "Using Irrlicht " << IRRLICHT_SDK_VERSION << std::endl;
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#endif
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dstream << "Build info: " << minetest_build_info << std::endl;
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dstream << "Build info: " << g_build_info << std::endl;
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}
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static void list_game_ids()
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@@ -543,7 +541,7 @@ static void startup_message()
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infostream << PROJECT_NAME << " " << _("with")
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<< " SER_FMT_VER_HIGHEST_READ="
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<< (int)SER_FMT_VER_HIGHEST_READ << ", "
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<< minetest_build_info << std::endl;
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<< g_build_info << std::endl;
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}
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static bool read_config_file(const Settings &cmd_args)
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