MapBlockMesh, mesh animation system, urgent mesh updates, athmospheric light, removed footprints
This commit is contained in:
@@ -20,13 +20,10 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
#ifndef CONTENT_MAPBLOCK_HEADER
|
||||
#define CONTENT_MAPBLOCK_HEADER
|
||||
|
||||
#ifndef SERVER
|
||||
#include "mapblock_mesh.h"
|
||||
#include "utility.h"
|
||||
class IGameDef;
|
||||
struct MeshMakeData;
|
||||
struct MeshCollector;
|
||||
void mapblock_mesh_generate_special(MeshMakeData *data,
|
||||
MeshCollector &collector, IGameDef *gamedef);
|
||||
#endif
|
||||
MeshCollector &collector);
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
Reference in New Issue
Block a user