Update mapgen params in ServerMap after Mapgen init
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@@ -91,11 +91,11 @@ class EmergeThread : public SimpleThread
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EmergeManager::EmergeManager(IGameDef *gamedef) {
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//register built-in mapgens
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registerMapgen("v6", new MapgenFactoryV6());
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registerMapgen("v7", new MapgenFactoryV7());
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registerMapgen("indev", new MapgenFactoryIndev());
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registerMapgen("v6", new MapgenFactoryV6());
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registerMapgen("v7", new MapgenFactoryV7());
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registerMapgen("indev", new MapgenFactoryIndev());
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registerMapgen("singlenode", new MapgenFactorySinglenode());
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registerMapgen("math", new MapgenFactoryMath());
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registerMapgen("math", new MapgenFactoryMath());
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this->ndef = gamedef->getNodeDefManager();
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this->biomedef = new BiomeDefManager();
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