C++11 patchset 9: move hardcoded init parameters to class definitions (part 1) (#5984)
* C++11 patchset 9: move hardcoded init parameters to class definitions C++11 introduced the possibility to define the default values directly in class definitions, do it on current code Also remove some unused attributes * CollisionInfo::bouncy * collisionMoveResult::collides_xy * collisionMoveResult::standing_on_unloaded * Clouds::speed * More constructor cleanups + some variables removal * remove only write guiFormSpecMenu::m_old_tooltip * move header included inside defintions in genericobject.h * remove some unused since years exception classes * remove unused & empty debug_stacks_init * remove unused & empty content_nodemeta_serialize_legacy * remove forgotten useless bool (bouncy) in collision.cpp code
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@@ -26,13 +26,11 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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class SmokePuffCSO: public ClientSimpleObject
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{
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float m_age;
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scene::IBillboardSceneNode *m_spritenode;
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float m_age = 0.0f;
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scene::IBillboardSceneNode *m_spritenode = nullptr;
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public:
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SmokePuffCSO(scene::ISceneManager *smgr,
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ClientEnvironment *env, v3f pos, v2f size):
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m_age(0),
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m_spritenode(NULL)
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ClientEnvironment *env, v3f pos, v2f size)
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{
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infostream<<"SmokePuffCSO: constructing"<<std::endl;
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m_spritenode = smgr->addBillboardSceneNode(
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