Consolidate API object code (#12728)

Co-authored-by: sfan5 <sfan5@live.de>
This commit is contained in:
Jude Melton-Houghton
2022-10-04 08:31:36 -04:00
committed by GitHub
parent b21fb18379
commit 7632af3c73
42 changed files with 463 additions and 1079 deletions

View File

@@ -115,7 +115,7 @@ int LuaSettings::gc_object(lua_State* L)
int LuaSettings::l_get(lua_State* L)
{
NO_MAP_LOCK_REQUIRED;
LuaSettings* o = checkobject(L, 1);
LuaSettings* o = checkObject<LuaSettings>(L, 1);
std::string key = std::string(luaL_checkstring(L, 2));
if (o->m_settings->exists(key)) {
@@ -132,7 +132,7 @@ int LuaSettings::l_get(lua_State* L)
int LuaSettings::l_get_bool(lua_State* L)
{
NO_MAP_LOCK_REQUIRED;
LuaSettings* o = checkobject(L, 1);
LuaSettings* o = checkObject<LuaSettings>(L, 1);
std::string key = std::string(luaL_checkstring(L, 2));
if (o->m_settings->exists(key)) {
@@ -153,7 +153,7 @@ int LuaSettings::l_get_bool(lua_State* L)
int LuaSettings::l_get_np_group(lua_State *L)
{
NO_MAP_LOCK_REQUIRED;
LuaSettings *o = checkobject(L, 1);
LuaSettings *o = checkObject<LuaSettings>(L, 1);
std::string key = std::string(luaL_checkstring(L, 2));
if (o->m_settings->exists(key)) {
@@ -171,7 +171,7 @@ int LuaSettings::l_get_np_group(lua_State *L)
int LuaSettings::l_get_flags(lua_State *L)
{
NO_MAP_LOCK_REQUIRED;
LuaSettings *o = checkobject(L, 1);
LuaSettings *o = checkObject<LuaSettings>(L, 1);
std::string key = std::string(luaL_checkstring(L, 2));
u32 flags = 0;
@@ -195,7 +195,7 @@ int LuaSettings::l_get_flags(lua_State *L)
int LuaSettings::l_set(lua_State* L)
{
NO_MAP_LOCK_REQUIRED;
LuaSettings* o = checkobject(L, 1);
LuaSettings* o = checkObject<LuaSettings>(L, 1);
std::string key = std::string(luaL_checkstring(L, 2));
const char* value = luaL_checkstring(L, 3);
@@ -212,7 +212,7 @@ int LuaSettings::l_set(lua_State* L)
int LuaSettings::l_set_bool(lua_State* L)
{
NO_MAP_LOCK_REQUIRED;
LuaSettings* o = checkobject(L, 1);
LuaSettings* o = checkObject<LuaSettings>(L, 1);
std::string key = std::string(luaL_checkstring(L, 2));
bool value = readParam<bool>(L, 3);
@@ -228,7 +228,7 @@ int LuaSettings::l_set_bool(lua_State* L)
int LuaSettings::l_set_np_group(lua_State *L)
{
NO_MAP_LOCK_REQUIRED;
LuaSettings *o = checkobject(L, 1);
LuaSettings *o = checkObject<LuaSettings>(L, 1);
std::string key = std::string(luaL_checkstring(L, 2));
NoiseParams value;
@@ -245,7 +245,7 @@ int LuaSettings::l_set_np_group(lua_State *L)
int LuaSettings::l_remove(lua_State* L)
{
NO_MAP_LOCK_REQUIRED;
LuaSettings* o = checkobject(L, 1);
LuaSettings* o = checkObject<LuaSettings>(L, 1);
std::string key = std::string(luaL_checkstring(L, 2));
@@ -261,7 +261,7 @@ int LuaSettings::l_remove(lua_State* L)
int LuaSettings::l_get_names(lua_State* L)
{
NO_MAP_LOCK_REQUIRED;
LuaSettings* o = checkobject(L, 1);
LuaSettings* o = checkObject<LuaSettings>(L, 1);
std::vector<std::string> keys = o->m_settings->getNames();
@@ -279,7 +279,7 @@ int LuaSettings::l_get_names(lua_State* L)
int LuaSettings::l_write(lua_State* L)
{
NO_MAP_LOCK_REQUIRED;
LuaSettings* o = checkobject(L, 1);
LuaSettings* o = checkObject<LuaSettings>(L, 1);
if (!o->m_write_allowed) {
throw LuaError("Settings: writing " + o->m_filename +
@@ -318,7 +318,7 @@ static void push_settings_table(lua_State *L, const Settings *settings)
int LuaSettings::l_to_table(lua_State* L)
{
NO_MAP_LOCK_REQUIRED;
LuaSettings* o = checkobject(L, 1);
LuaSettings* o = checkObject<LuaSettings>(L, 1);
MutexAutoLock(o->m_settings->m_mutex);
push_settings_table(L, o->m_settings);
@@ -328,27 +328,11 @@ int LuaSettings::l_to_table(lua_State* L)
void LuaSettings::Register(lua_State* L)
{
lua_newtable(L);
int methodtable = lua_gettop(L);
luaL_newmetatable(L, className);
int metatable = lua_gettop(L);
lua_pushliteral(L, "__metatable");
lua_pushvalue(L, methodtable);
lua_settable(L, metatable); // hide metatable from Lua getmetatable()
lua_pushliteral(L, "__index");
lua_pushvalue(L, methodtable);
lua_settable(L, metatable);
lua_pushliteral(L, "__gc");
lua_pushcfunction(L, gc_object);
lua_settable(L, metatable);
lua_pop(L, 1); // drop metatable
luaL_register(L, nullptr, methods); // fill methodtable
lua_pop(L, 1); // drop methodtable
static const luaL_Reg metamethods[] = {
{"__gc", gc_object},
{0, 0}
};
registerClass(L, className, methods, metamethods);
// Can be created from Lua (Settings(filename))
lua_register(L, className, create_object);
@@ -369,16 +353,6 @@ int LuaSettings::create_object(lua_State* L)
return 1;
}
LuaSettings* LuaSettings::checkobject(lua_State* L, int narg)
{
NO_MAP_LOCK_REQUIRED;
luaL_checktype(L, narg, LUA_TUSERDATA);
void *ud = luaL_checkudata(L, narg, className);
if (!ud)
luaL_typerror(L, narg, className);
return *(LuaSettings**) ud; // unbox pointer
}
const char LuaSettings::className[] = "Settings";
const luaL_Reg LuaSettings::methods[] = {
luamethod(LuaSettings, get),