Implement helpful __tostring for all userdata-based classes
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committed by
Lars Müller
parent
9ad23e4384
commit
747857bffa
@@ -44,7 +44,7 @@ void PlayerMetaRef::create(lua_State *L, ServerEnvironment *env, std::string_vie
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void PlayerMetaRef::Register(lua_State *L)
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{
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registerMetadataClass(L, className, methods);
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registerMetadataClass<PlayerMetaRef>(L, methods);
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}
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const char PlayerMetaRef::className[] = "PlayerMetaRef";
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