Implement helpful __tostring for all userdata-based classes

This commit is contained in:
Lars Mueller
2025-04-27 17:27:55 +02:00
committed by Lars Müller
parent 9ad23e4384
commit 747857bffa
22 changed files with 103 additions and 66 deletions

View File

@@ -44,7 +44,7 @@ void PlayerMetaRef::create(lua_State *L, ServerEnvironment *env, std::string_vie
void PlayerMetaRef::Register(lua_State *L)
{
registerMetadataClass(L, className, methods);
registerMetadataClass<PlayerMetaRef>(L, methods);
}
const char PlayerMetaRef::className[] = "PlayerMetaRef";