WIP node metadata, node timers
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@@ -483,7 +483,6 @@ class Server : public con::PeerHandler, public MapEventReceiver,
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Shall be called with the environment and the connection locked.
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*/
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Inventory* getInventory(const InventoryLocation &loc);
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std::string getInventoryOwner(const InventoryLocation &loc);
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void setInventoryModified(const InventoryLocation &loc);
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// Connection must be locked when called
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