Fixes and improvements
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@@ -842,7 +842,7 @@ void ClientMap::renderMap(video::IVideoDriver* driver, s32 pass)
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auto &material = buf->getMaterial();
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// Apply filter settings
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material.forEachTexture([this] (video::SMaterialLayer &tex) {
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material.forEachTexture([this] (auto &tex) {
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tex.setFiltersMinetest(m_cache_bilinear_filter, m_cache_trilinear_filter,
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m_cache_anistropic_filter);
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});
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