Clean scaling pre-filter for formspec/HUD.
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@@ -130,7 +130,7 @@ class TouchScreenGUI
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float repeat_delay = BUTTON_REPEAT_DELAY);
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/* load texture */
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void loadButtonTexture(button_info* btn, const char* path);
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void loadButtonTexture(button_info* btn, const char* path, rect<s32> button_rect);
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struct id_status{
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int id;
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