Add dynamic exposure correction (#12959)
* Add uniform for frame delta time * Adjust exposure in logarithmic (EV) space * Add network support and LUA API * Add testing mod
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@@ -56,7 +56,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#endif
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RenderingEngine *RenderingEngine::s_singleton = nullptr;
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const float RenderingEngine::BASE_BLOOM_STRENGTH = 8.0f;
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const float RenderingEngine::BASE_BLOOM_STRENGTH = 1.0f;
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static gui::GUISkin *createSkin(gui::IGUIEnvironment *environment,
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