Use absolute value for bouncy in collision (#11969)
[backport: removed devtest change and protocol_version comparison]
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@@ -452,7 +452,12 @@ void ContentFeatures::serialize(std::ostream &os, u16 protocol_version) const
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writeU16(os, groups.size());
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for (const auto &group : groups) {
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os << serializeString16(group.first);
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writeS16(os, group.second);
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if (group.first.compare("bouncy") == 0) {
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// Clients may choke on negative bouncy value
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writeS16(os, abs(group.second));
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} else {
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writeS16(os, group.second);
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}
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}
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writeU8(os, param_type);
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writeU8(os, param_type_2);
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