Lua API: Unify server env checks and fix missing ones (#16457)
A few functions tried to dereference a ServerEnvironment nullptr by calling 'getEnv()'. This change makes use of a macro where possible. This also cleans up incorrect macro uses, with no functional difference.
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@@ -770,7 +770,7 @@ int ObjectRef::l_get_bone_overrides(lua_State *L)
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// set_attach(self, parent, bone, position, rotation, force_visible)
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int ObjectRef::l_set_attach(lua_State *L)
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{
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GET_ENV_PTR;
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GET_ENV_PTR_NO_MAP_LOCK;
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ObjectRef *ref = checkObject<ObjectRef>(L, 1);
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ObjectRef *parent_ref = checkObject<ObjectRef>(L, 2);
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ServerActiveObject *sao = getobject(ref);
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@@ -797,7 +797,7 @@ int ObjectRef::l_set_attach(lua_State *L)
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// get_attach(self)
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int ObjectRef::l_get_attach(lua_State *L)
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{
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GET_ENV_PTR;
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GET_ENV_PTR_NO_MAP_LOCK;
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ObjectRef *ref = checkObject<ObjectRef>(L, 1);
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ServerActiveObject *sao = getobject(ref);
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if (sao == nullptr)
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@@ -825,7 +825,7 @@ int ObjectRef::l_get_attach(lua_State *L)
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// get_children(self)
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int ObjectRef::l_get_children(lua_State *L)
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{
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GET_ENV_PTR;
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GET_ENV_PTR_NO_MAP_LOCK;
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ObjectRef *ref = checkObject<ObjectRef>(L, 1);
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ServerActiveObject *sao = getobject(ref);
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if (sao == nullptr)
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@@ -898,7 +898,7 @@ int ObjectRef::l_get_properties(lua_State *L)
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// set_observers(self, observers)
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int ObjectRef::l_set_observers(lua_State *L)
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{
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GET_ENV_PTR;
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GET_ENV_PTR_NO_MAP_LOCK;
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ObjectRef *ref = checkObject<ObjectRef>(L, 1);
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ServerActiveObject *sao = getobject(ref);
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if (sao == nullptr)
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