Add persistent unique identifiers for objects (#14135)

This commit is contained in:
sfence
2025-07-09 10:40:26 +02:00
committed by GitHub
parent e0f8243629
commit 4f42b4308c
20 changed files with 257 additions and 19 deletions

View File

@@ -119,6 +119,20 @@ int ObjectRef::l_is_valid(lua_State *L)
return 1;
}
// get_guid()
int ObjectRef::l_get_guid(lua_State *L)
{
NO_MAP_LOCK_REQUIRED;
ObjectRef *ref = checkObject<ObjectRef>(L, 1);
ServerActiveObject *sao = getobject(ref);
if (sao == nullptr)
return 0;
std::string guid = sao->getGUID();
lua_pushlstring(L, guid.c_str(), guid.size());
return 1;
}
// get_pos(self)
int ObjectRef::l_get_pos(lua_State *L)
{
@@ -2838,6 +2852,7 @@ luaL_Reg ObjectRef::methods[] = {
// ServerActiveObject
luamethod(ObjectRef, remove),
luamethod(ObjectRef, is_valid),
luamethod(ObjectRef, get_guid),
luamethod_aliased(ObjectRef, get_pos, getpos),
luamethod_aliased(ObjectRef, set_pos, setpos),
luamethod(ObjectRef, add_pos),

View File

@@ -61,6 +61,9 @@ class ObjectRef : public ModApiBase {
// is_valid(self)
static int l_is_valid(lua_State *L);
// get_guid()
static int l_get_guid(lua_State *L);
// get_pos(self)
static int l_get_pos(lua_State *L);