Update clouds enable_3d_clouds when setting changed
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@@ -83,9 +83,12 @@ class Clouds : public scene::ISceneNode
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BS * 1000000, m_cloud_y + BS - BS * camera_offset.Y, BS * 1000000);
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}
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void readSettings();
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private:
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video::SMaterial m_material;
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core::aabbox3d<f32> m_box;
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s16 m_passed_cloud_y;
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float m_cloud_y;
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u16 m_cloud_radius_i;
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bool m_enable_3d;
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