Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
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@@ -18,16 +18,13 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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*/
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#include "cpp_api/s_env.h"
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#include "cpp_api/s_internal.h"
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#include "common/c_converter.h"
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#include "log.h"
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#include "environment.h"
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#include "mapgen.h"
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#include "lua_api/l_env.h"
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extern "C" {
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#include "lauxlib.h"
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}
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void ScriptApiEnv::environment_OnGenerated(v3s16 minp, v3s16 maxp,
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u32 blockseed)
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{
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@@ -40,7 +37,7 @@ void ScriptApiEnv::environment_OnGenerated(v3s16 minp, v3s16 maxp,
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push_v3s16(L, minp);
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push_v3s16(L, maxp);
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lua_pushnumber(L, blockseed);
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runCallbacks(3, RUN_CALLBACKS_MODE_FIRST);
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script_run_callbacks(L, 3, RUN_CALLBACKS_MODE_FIRST);
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}
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void ScriptApiEnv::environment_Step(float dtime)
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@@ -53,7 +50,7 @@ void ScriptApiEnv::environment_Step(float dtime)
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lua_getfield(L, -1, "registered_globalsteps");
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// Call callbacks
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lua_pushnumber(L, dtime);
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runCallbacks(1, RUN_CALLBACKS_MODE_FIRST);
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script_run_callbacks(L, 1, RUN_CALLBACKS_MODE_FIRST);
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}
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void ScriptApiEnv::environment_OnMapgenInit(MapgenParams *mgparams)
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@@ -80,7 +77,7 @@ void ScriptApiEnv::environment_OnMapgenInit(MapgenParams *mgparams)
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lua_pushstring(L, flagstr.c_str());
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lua_setfield(L, -2, "flags");
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runCallbacks(1, RUN_CALLBACKS_MODE_FIRST);
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script_run_callbacks(L, 1, RUN_CALLBACKS_MODE_FIRST);
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}
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void ScriptApiEnv::initializeEnvironment(ServerEnvironment *env)
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